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Return to Ritherdon: Light Meter

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Note: This project is no longer active.

Return to Ritherdon Overview

Before I describe what 'Light Meter' and 'Return to Ritherdon' are, I though it would be best to give you some extra context surrounding it.

'Return to Ritherdon' was an arts-based two year residency, funded by Arts Council England. Nicola Ellis devised the residency alongside Ritherdon & Company Ltd. and Castlefied Gallery. Ritherdon is a manufacturer of metal enclosures and based in Darwen, Lancashire, U.K., Castlefied is an art gallery in Manchester, U.K. and Ellis is an artist. She is, also, based in Manchester. Use the links below for more information on those listed above:

Note: The residency has finished and the information of this page is more for archive purposes than anything else.

Light Meter

Light Meter is one of three smaller projects which form the 'Personal Flash in Real-Time' series of artworks. The other two projects are 'Midpoint' and 'Relay'. The 'Personal Flash in Real-Time' artworks are one of numerous artworks displayed in the 'No Gaps in the Line' (2021) exhibition, hosted in Castlefied Gallery. For more information on the exhibition, artworks (from the galleries perspective) and other projects use the following links:

Light Meter is more a device than a software program -- which deviates from my usual stuff in this section. The aim of the Light Meters (devices) is to take light readings from the welding booths in Ritherdon and send them to Midpoint (running on a server in 'cloud'). These readings are then used by the Relays (devices) in the gallery. I paired each Light Meter (device) to a specific Relay (device), so 'Relay One' only dealt with the light reading taken by 'Light Meter One'.

Return to Ritherdon Overview
'Personal Flash in Real-Time' is one of numerous artworks produced during the 'Return to Ritherdon' residency.

Personal Flash in Real-Time Overview
Each Light Meter was paired to a Relay via Midpoint.

Unfortunately, the repository this page links to includes only the software and the 3D models (for printing). You will need to buy a Raspberry Pi and other electronic hardware yourself if you want/need to recreate this project. To help with this, I've created a Git repository which contains a more comprehensive rundown of the project's spec's and requirements at the links below:

I wrote the software in Python and tested it on Raspberry Pi OS (formerly Raspbian). The project, also, assumes access to the I/O library for the Pi's GPIO pins. Because of this, I don't know if the code will run on anything else.

Links Collection

Below is a list of all the links dotted throughout this page: